PythonJigsaw01/data/imagetojigsaw.py

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5.5 KiB
Python

from PyQt5.QtWidgets import (
QGraphicsScene, QGraphicsPixmapItem, QMessageBox
)
from PyQt5.QtGui import QPixmap, QImage
from PyQt5.QtCore import Qt
from PIL import Image
import random
from data.settingswindow import SettingsWindow
class JigsawPiece(QGraphicsPixmapItem):
number = 0
allPieces = []
def __init__(self, pixmap, startPos, resultRow, resultCol):
super().__init__()
self.setPixmap(pixmap)
if(startPos != (0,0)):
self.startPos = startPos
else:
self.startPos = (1,1)
self.setFlags(
QGraphicsPixmapItem.ItemIsMovable |
QGraphicsPixmapItem.ItemIsSelectable
)
JigsawPiece.number += 1
self.number = JigsawPiece.number
self.row = resultRow
self.col = resultCol
self.cluster = {self}
JigsawPiece.allPieces.append(self)
def mousePressEvent(self, event):
if event.button() == Qt.LeftButton:
print("Momentane Position: {", self.getPositionX() , " - ", self.getPositionY(), "} Piece number: ", self.number, " Row: ", self.row, " Col: ", self.col, " Starting pos:", self.startPos)
def mouseMoveEvent(self, event):
if event.buttons() == Qt.LeftButton and self.pos():
delta = self.mapToParent(event.pos()) - self.pos()
for self in self.cluster:
self.setPos(self.pos() + delta)
def mouseReleaseEvent(self, event):
if event.button() == Qt.LeftButton:
neighbors = self.getDistanceToNeighborPieces()
print(len(JigsawPiece.allPieces))
for item in neighbors:
print(f"Neighbor {item[0]} {item[3]}: distance x{item[1]}. y{item[2]}")
self.checkPieceCluster()
def getPositionX(self):
return self.pos().x()
def getPositionY(self):
return self.pos().y()
def getNeighbors(self):
neighbors = []
for piece in JigsawPiece.allPieces:
if piece == self:
continue
if((piece.row - self.row) == 0 and (piece.col - self.col) == 1):
neighbors.append((piece, "right"))
if((piece.row - self.row) == 1 and (piece.col - self.col) == 0):
neighbors.append((piece, "down"))
if((piece.row - self.row) == 0 and (piece.col - self.col) == -1):
neighbors.append((piece, "left"))
if((piece.row - self.row) == -1 and (piece.col - self.col) == 0):
neighbors.append((piece, "up"))
return neighbors
def getDistanceToNeighborPieces(self):
neighbors = self.getNeighbors()
neighborDistances = [[neighbor, neighbor.getPositionX() - self.getPositionX(), neighbor.getPositionY() - self.getPositionY(), direction] for neighbor, direction in neighbors]
return neighborDistances
def checkPieceCluster(self):
distanceCheck = self.getDistanceToNeighborPieces()
for neighbor, dx, dy, direction in distanceCheck:
if direction == "right" and dx <= 150 and dx >= 110 and dy >= -5 and dy <= 5:
self.setPieceCluster(neighbor)
if(direction == "down" and dy <= 165 and dy >= 150 and dx >= -5 and dx <= 5):
self.setPieceCluster(neighbor)
if(direction == "left" and dx >= -125 and dx <= -100 and dy >= -5 and dy <= 5):
self.setPieceCluster(neighbor)
if(direction == "up" and dy <= -150 and dy >= -160 and dx >= -5 and dx <= 5):
self.setPieceCluster(neighbor)
def setPieceCluster(self, neighbor):
newCluster = self.cluster | neighbor.cluster
for cluster in newCluster:
cluster.cluster = newCluster
class PuzzleWindow(QGraphicsScene):
def __init__(self, filePath, rows, cols):
super().__init__()
self.filePath = filePath
self.rows = rows
print("ROWS: ", self.rows-1)
self.cols = cols
print("COLS: ", self.cols-1)
if (filePath != None):
self.createPuzzle(rows, cols)
def createPuzzle(self, rows, cols):
image = Image.open(self.filePath)
w, h = image.size
pieceW, pieceH = w // cols, h // rows
if (w >= 800 and h >= 800):
msg = QMessageBox()
msg.setWindowTitle("Error")
msg.setText("Only image below the height 800 and width 800 are supported\n"
f"Current image width: {w}\n"
f"Current image height: {h}")
msg.setIcon(QMessageBox.Information)
msg.exec_()
else:
for i in range(self.rows):
for j in range(cols):
box = (j*pieceW, i*pieceH, (j+1)*pieceW, (i+1)*pieceH)
pieceImg = image.crop(box)
width, height = pieceImg.width, pieceImg.height
data = pieceImg.tobytes("raw", "RGB")
qimage = QImage(data, width, height, 3 * width, QImage.Format_RGB888)
pixmap = QPixmap.fromImage(qimage)
piece = JigsawPiece(pixmap, (j*pieceW, i*pieceH), i, j)
print(f"Piecenumber: {piece.number} | Row: {i} Col: {j} | H: {pieceImg.height} W: {pieceImg.width}")
piece.setPos(random.randint(0, w-pieceW), random.randint(0, h-pieceH))
self.addItem(piece)
piece.setPos(random.randint(1, int(self.width()-pieceW)), random.randint(1, int(self.height()-pieceH)))