diff --git a/data/imagetojigsaw.py b/data/imagetojigsaw.py index 44b5473..dd63fe1 100644 --- a/data/imagetojigsaw.py +++ b/data/imagetojigsaw.py @@ -40,11 +40,6 @@ class JigsawPiece(QGraphicsPixmapItem): JigsawPiece.allPieces.append(self) - def mousePressEvent(self, event): - if event.button() == Qt.LeftButton: - - print("Momentane Position: {", self.getPositionX() , " - ", self.getPositionY(), "} Piece number: ", self.number, " Row: ", self.row, " Col: ", self.col, " Starting pos:", self.startPos) - def mouseMoveEvent(self, event): if event.buttons() == Qt.LeftButton and self.pos(): delta = self.mapToParent(event.pos()) - self.pos() @@ -54,10 +49,6 @@ class JigsawPiece(QGraphicsPixmapItem): def mouseReleaseEvent(self, event): if event.button() == Qt.LeftButton: - neighbors = self.getDistanceToNeighborPieces() - print(len(JigsawPiece.allPieces)) - for item in neighbors: - print(f"Neighbor {item[0]} {item[3]}: distance x{item[1]}. y{item[2]}") self.checkPieceCluster() def getPositionX(self): @@ -122,9 +113,7 @@ class PuzzleWindow(QGraphicsScene): self.filePath = filePath self.rows = rows - print("ROWS: ", self.rows-1) self.cols = cols - print("COLS: ", self.cols-1) if (filePath != None): self.createPuzzle(rows, cols) @@ -157,8 +146,6 @@ class PuzzleWindow(QGraphicsScene): qimage = QImage(data, width, height, 3 * width, QImage.Format_RGB888) pixmap = QPixmap.fromImage(qimage) piece = JigsawPiece(pixmap, (j*pieceW, i*pieceH), i, j) - print(f"Piecenumber: {piece.number} | Row: {i} Col: {j} | H: {pieceImg.height} W: {pieceImg.width}") - piece.setPos(random.randint(0, w-pieceW), random.randint(0, h-pieceH)) self.addItem(piece) piece.setPos(random.randint(1, int(self.width()-pieceW)), random.randint(1, int(self.height()-pieceH))) diff --git a/data/settingswindow.py b/data/settingswindow.py index a030c95..b6e0f97 100644 --- a/data/settingswindow.py +++ b/data/settingswindow.py @@ -54,7 +54,6 @@ class SettingsWindow(QDialog): def updateSliderValue(self, value): - print(value) snapped = 2 * round(value / 2) self.sliderText.setText(f"Number of puzzle pieces: {snapped}")